build: D1 cross-compile via cargo-zigbuild (4 non-macOS targets)
Replace the single-target musl cc with cargo-zigbuild + zig in the flake devShell — one universal cross cc/linker (incl. rusqlite's bundled SQLite C) for all four non-macOS D1 targets, added to rust-toolchain.toml: x86_64/aarch64-unknown-linux-musl (static, D2) x86_64-pc-windows-gnu, aarch64-pc-windows-gnullvm (standalone .exe) Windows links -lsynchronization (std WaitOnAddress), which rust-overlay's toolchain and zig's mingw don't ship; the symbols are forwarded by kernel32, so an empty stub libsynchronization.a (ci/winstub/, wired via .cargo/config.toml for the windows targets only) satisfies the linker. Verified: all four build; linux static; windows valid PE32+.
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@@ -7,9 +7,15 @@ channel = "1.95.0"
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# rustfmt + clippy back the `fmt`/`clippy` CI stages; no coverage or WASM
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# tooling is needed here (pure-Rust TUI).
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components = ["rustfmt", "clippy"]
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# x86_64 musl for the static release binary (D2: single static binary, no
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# runtime deps). The glibc default links the host/nix-store glibc dynamically
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# and isn't portable; the musl target with crt-static produces a fully static
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# binary. Further D1 matrix targets (aarch64, windows-gnu, …) are added as the
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# release matrix expands, step by step.
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targets = ["x86_64-unknown-linux-musl"]
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# The non-macOS D1 release matrix, all cross-built from Linux x86_64 via
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# `cargo zigbuild` (D1: cross-platform binaries; D2: single static binary).
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# Linux uses musl + crt-static for fully static, portable binaries; Windows
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# uses the gnu/gnullvm ABIs (Zig statically links libc, so the .exe is
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# standalone). macOS is deferred — its arboard/AppKit link needs Apple's SDK,
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# which a Linux runner can't supply cleanly (see docs/ci/adr ADR-ci-001).
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targets = [
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"x86_64-unknown-linux-musl",
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"aarch64-unknown-linux-musl",
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"x86_64-pc-windows-gnu",
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"aarch64-pc-windows-gnullvm",
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]
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